/*  ----------------------------------------------------------------------------
 *  Arello Mobile
 *  Fast 3d Engine
 *  ----------------------------------------------------------------------------
 * Except where otherwise noted, this work is licensed under
 * http://creativecommons.org/licenses/by/3.0
 */

#ifndef LIB2D_MATH_H
#define LIB2D_MATH_H

#include <math/Vector2.h>
#include <math/Rect.h>

namespace liba
{
namespace lib2d
{

typedef math::Rect<double> Rect;
typedef math::Vector2<double> Vector2;
typedef Vector2 Vector;

} //namespace lib2d
} //namespace liba

using namespace liba;


#endif //LIB2D_MATH_H